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1
General Discussion / June '19 Changelog
« Last post by mruno on June 02, 2019, 04:45:31 pm »
If you have submitted a bug report via the bot or to me on IRC and it has not been corrected or answered, please resend it via the original method or post here.
Previous change logs https://pastebin.com/u/mruno

Changes:
Increased power and stamina rewards (!P Rewards)
Ship is loses HP instead of costing the crew doubloons when losing vs an epic monster
Added additional achievements
Decreased amount of captcha checks
Ships that are 'hidden' will be displayed on the top right of the live map http://tiny.cc/PiratesLive
Added 30+ additional treasure map locations
Pirates onboard a ship that teleports, will lose stamina
Pirates with charisma Levels 4 & 5 now have a chance to keep other players from charvering, dueling, or robbing them: http://tiny.cc/PirateSkills
Players may now be flagged as clones or bots if certain conditions are met. If flagged too many times, they will be unable to perform certain commands to prevent unfairness to other players and ships
Non-richest Captains (Captain who are temporarily the Cap'n) will no longer be dueled by the bot
Added tutorial for when a player be so sick from a disease, they have decreased stamina

Fixes:
Sorting of ports when over 99 mins
Rusty showing up in !P Bored when no rusty commands are available
Ship's health message not showing the ship's HP after losing to a monster
Luck skill was giving 50% better odds when digging for all levels instead of level 3+
Being dueled by the bot does not increase defense skill level
Ship sailing after losing to a monster and after a teleport stone has been used
Captcha checks being to frequent
Inability to use curses from the market
Incomplete !P Help messages
2
General Discussion / May '19 Changelog
« Last post by mruno on April 30, 2019, 07:23:07 pm »
If you have submitted a bug report via the bot or to me on IRC and it has not been corrected or answered, please resend it via the original method or post here.
Previous change logs https://pastebin.com/u/mruno

Changes:
Bot may now troll players
Code optimization for player checks which should result it better responses (0.1 seconds) to !Pirate commands
Werewolf pirates always have good results when digging
Unclaimed ports are sorted by sailing time
Werewolves gain +1 power when NOT a full moon
When picking locks on chests, chest traps now have additional effects based on their type if the thief triggers the trap.
When disarming traps, players may now trigger the trap's effects if they fail. i.e. a curse trap may curse you into a zombie, vampyre, etc; poison trap may poison you, etc, etc
Coins and herbs can now be auctioned
Added werewolves: Disease named as Lycanthropy (listed in !P Diseases). The disease will last for duration of the season (unless a special item is used). Full moons will be listed in !P Today and the dates are listed at https://pastebin.com/A21N9Nfd
During a full moon:
  • gain a power bonus
  • gain a large stamina bonus
  • very effective when battlin' monsters
  • not effective when raidin' ports
  • can spread the disease during random events or duels
When not a full moon:
  • gain a stamina bonus
  • cannot become a vampyre (also during full moons)
Vampires have specific drinks at taverns
Vampyrism is now shown in !P Diseases as Sanguinare Vampiris
Increased number of concurrent storms on the live map
Added additional global stats: http://tiny.cc/TopPirates
Treasure on the live map state what cell they are located in
Bot ships are now labeled on the live map
Treasure maps are now uncommon or rare:
  • Players that keep rare maps will have to go to more than one port to find the treasure (n' earn more doubloons). Uncommon maps will only take one port to find.
  • Players that share maps will result in the treasure being at a port if uncommon n' at a cell if rare (more doubloons)
If the crew cleans the ship's hull (!P Crew Clean) after greasing it, the grease will be removed
Mental states are now implemented, but may change a bit based on feedback: http://tiny.cc/PiratesMental
Added a new minigame: race - !P Race
Added Season mods: http://tiny.cc/SeasonMods
Removed tasks: be onboard for a failed/successful quest and tangle with a monster
Added preliminary code for mental states. Currently does not affect anything (similar to GTA V's mental state: https://gta.fandom.com/wiki/Mental_State )
Added ability for players to add discord IDs or remove them in !P Options (Freenode network only)

Fixes:
FOR loop that was freezing some ships
Captain command: quest
Drink voucher not working in the tavern
Race game wager bugs and other oddities
Messages not being sent out to all players due to "Message target change too fast" errors

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General Discussion / April '19 Changelog
« Last post by mruno on March 30, 2019, 02:11:36 pm »
If you have submitted a bug report via the bot or to me on IRC and it has not been corrected or answered, please resend it via the original method or post here.
Previous change logs https://pastebin.com/u/mruno

Changes:
Moved The Elite to rizon network and The Revenge (bot ship) to OFTC network
Added an offline message saver that will notify players if they have messages that were to them while offline
The use of Memoserv has been disabled
After a player has become Captain from a mutiny, duel (during 'Psycho Saturday' event), or the 'Rob the Captain' event, it is publicly messaged when the richest player is Captain again
Players who change nicknames (/nick) will have private messages (or notices) sent to their new nickname
Added !P Skill Forget

Fixes:
No actions to perform when 9 or more players are active during a storm
Message being truncated when changing (IRC) nicknames
Players always getting a +1 power bonus when there was no bonus power (null bonus power)
Ability to teleport during raids, monster attacks, etc (should have been disabled)
Incorrect price for teleport stone
Man overboard fixes
Unable to use a brothel's services when out of stamina
Soldier and cannon count inconsistencies when arriving at a port and then raiding it
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General Discussion / Re: feature request - captaincy robbing - brig penalty
« Last post by mruno on March 29, 2019, 07:53:55 pm »
done, thank you
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General Discussion / Re: !p Retire not working
« Last post by mruno on March 29, 2019, 07:48:32 pm »
thank you, fixed
6
General Discussion / !p Retire not working
« Last post by Milliways on March 27, 2019, 12:51:07 pm »
I tried both !p retire and !Pirates Retire without any responce from the game.

Guess not many bother to really leave the game but rather just leave the poor sod on the ship =)
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General Discussion / feature request - captaincy robbing - brig penalty
« Last post by davix on March 23, 2019, 09:07:50 pm »
we discussed it on irc
but official feature request
after 3 captaincy steals the player will be brigged (the forth rob will brig him)
also, parlay should be disabled as it can be abused to maintain captaincy

8
General Discussion / Re: feature request: revenge counters + bonuses
« Last post by mruno on March 16, 2019, 08:29:41 am »
added to todo list
9
the epic monsters hit points are already based on awake/active players. however, the minimum hp a monster will have is 85
10
General Discussion / feature request: revenge counters + bonuses
« Last post by Davix on March 15, 2019, 05:20:20 pm »
add revenge counters as multipliers (luck or attrib) for duels robs, lockpicks, DJ, troll

i.e.

player a rob b
player b gets bonus if he robs a
if they keep the cycle going - the revenge gets bigger and endorses nemesis situation in the crew.
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