Arcadia Power

Author Topic: Mar '19 Changelog  (Read 105 times)


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Mar '19 Changelog
« on: March 01, 2019, 05:54:38 am »
If you have submitted a bug report via the bot or to me on IRC and it has not been corrected or answered, please resend it via the original method or post here.
Previous change logs

During Captain Rob event, players cannot be granted a parlay after they stole the Captaincy
During Tuesday's daily event, after a player have stolen the Captaincy, they will be brigged unless someone else steals it
Added !P Ping
Players with the 'no highlight' option enabled (!P OPTIONS NOHIGHLIGHT) will now have ascii characters in their name to not trigger their client "pinging them" when their nick is mentioned by the bot
Skill books can now be auctioned
Players can now put up items for auction. !P AH POST - Currently only ornamental items can be auctioned
Increased ship repair action's RNG during a port raid
Decreased cities cannons by 20%
Added !P Onboard
Added !P Vampires
Renamed player ranks -
Captains can now view details on what is affecting their favor with !P Captain Favor
Rewrote Captain favor formula so bad/good events will have more effect
Ships with less than 50% HP will not have an option to raid a port
Added tips when losing a port raid when ship has not enough cannons and shot
Add shipwright task
Standardized !P trigger in all messages. Can be set ship specific, but all are set to "P Action" vice "!P Action"
Increased patch and shore odds by 200% when in a port raid
!Pirate commands can be entered with !P or P
Added ability for vampires to feed on pirates from other ships: !P Bite <pirate> <ship>
Increased damage for swordsmanship skill vs epic monsters
Increased accuracy when battling epic monsters when pirate firing has marksmanship level 4+
Corrected odds of hitting epic monsters (was 91% chance of hit before)
Added recommended number of pirates when Capn decides to raid. Raids (interactive or RNG types) the crew decides to do are now based on how many pirates are awake
Decreased port hitpoints by 20%
Added different ammo types n' modifiers when battling monsters. See effects @
!P OPTIONS AUTOSELL auto selling now works at pirate havens
Added cyclone and tempest weather events
New ship on XeroMem network
Cleaned up !P TODAY
NOW ACTIVE - Daily events that are from 3-5pm are being tested see
Increased doubloons reward when raiding a port by 400% (interactive only)
Max stamina for Sunday Funday now be 10
Added additional info you can learn about other ships at taverns
Added shipwrights to ports !P Shipwright
Added shipwright to list of establishments you can invest in at a port
Decreased initial investments
Treasure maps rewarded after a port raid are now based on RNG. Better odds the larger the port: stronghold > city > town
During a raid, cannons can be lost, players stunned, and sails destroyed
Added stamina cost on successful port raid actions
Bot ships will no longer have an inordinate amount of doubloons
During a port raid, if the port has <10 soldiers or no cannons left, the raid will end
Level 3+ in marksmanship increases accuracy of cannons
Added !P SHIP Ordnance
Buffed cannon damage vs ports
Documented port raids and shipwrights on
Added additional treasure map locations
Added ship damage to the following events: epic monsters, mimic attacks, fire, storms, pirate hunter attacks, sabotage
Increased ports' accuracy during a raid
Ships that are anchored or moored will regenerate HP to 11%, enabling the ship seaworthy enough to sail
Added ability to try new (interactive) raid system or use the old one (based solely on RNG). !P Raid <new or old> when prompted

Goods and ornamentals disappearing when !P USE <ID> AYE
Damage vs monsters when using special ammo
Grab daily event having more than one event occur at the same time
!P Help not showing all of the commands
New ships not auto sailing after >4 hours since last sail
Ability to buy poison, herb, and coins below level requirement
Bot ships sailing time being 0
Ships not sailing to a new port after a failed raid when ship has <10% HP
Which cannon do ye want to fire? !Pirates Raid Fire <>
Cannon ammo only showing round available
Global treasures will no longer be announced once a ship has completed the max # of treasure allowed in a day
Vampire msg being repeated during friday vampire event
!P Market Sell <item name>
Grab event cooldown
In certain situations, unable to use a brothel or tavern to restore stamina
Cooldown during network duels
Global treasures not spawning
Grab events occurring within minutes of one another
Ships missing in !P Ships List
Player kept treasure maps marked as 'deciphered' but not showing a hint
Additional gender pronoun fixes
Docking at port when in the middle of an interactive raid
New port raids not working for cities
« Last Edit: March 30, 2019, 02:12:12 pm by mruno »

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