Author Topic: November '17 Changelog  (Read 294 times)

mruno

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November '17 Changelog
« on: November 01, 2017, 11:28:28 am »
        If you have submitted a bug report via the bot or to me on IRC and it has not been corrected or answered, please resend it via the original method or post on here.

24Nov
Changes:
  • Cooldown per commands increased to 2 seconds, but are per player vice global

23Nov
Fixes:
  • Potential game freezes in all ship instances

22Nov
Changes:
  • Live map data will now be updated every 8mins
Fixes:

21Nov
Changes:
  • Increased time between commands cooldown to 1.5 seconds.
  • Decreased low level command cooldowns for work triggers such as swab, rig, lookout.
  • Renamed zombie to Zonbi in reference to the Haitian zombies
  • Added a black herb that will prevent a player from becoming a zombie in the future. Black herbs can be found only in independent port markets.
  • Added a blue herb that will spawn in all factions' markets, but is rare. The blue herb will cure all of a player's diseases.
  • The Cap'n will receive a msg upon returning from being off the ship on how much doubloons were stolen from 'em (Captain offline penalty).

20Nov
Fixes:
  • Rare instance where a monster encounter did nothing when vote was successful

19Nov
Changes:
  • Added IDs to !PIRATES GOODS
  • Captchas disabled when game in free-for-all mode (end of round)

18Nov
Changes:
  • Added !PIRATES GOODS
  • Goods at Independent ports now worth +30%
  • Players no longer able to enter commands when multiple goods are being purchased from the market
  • Duels, robs, and insults against your crew if you moor next to Queen Anne's Revenge

17Nov
Changes:
  • Bot can only accept commands (!P) from pirates once per second

16Nov
Changes:
  • Cell/grid info added to !P PORT <PORT>
  • Added when you can sail in !P SHIP STATUS
Fixes:
  • Unable to sail after losing a Cap'n vs Cap'n duel due to ship tasks

15Nov
Changes:
  • Captcha check frequency now be variable per ship
Fixes:
  • Unknown voucher spamming exploit
  • Live map not showing ships in rare instances

14Nov
Fixes:
  • Skill learn not showing up for Cap'ns in !P BORED
  • Work listed in !P BORED when max works reached for the day
  • Ship signal task not being completed
  • Bot reward for charver going to victim

13Nov
Changes:
  • Added !P SHIP TAUNT
  • Added !P SHIPS
  • Added additional checks that may stop !P CAPTAIN MONSTER
  • !P POLL can now be entered in privmsg to the bot
Fixes:
  • Inability to buy rum from the ship's store when moored at a cell
  • Ship name blank when a ship departs in the middle of a sabotage vote

12Nov
Changes:
  • Added !P INSULT
  • Added underway ship tasks !P SHIP TASKS

11Nov
Changes:
  • Added additional commands to !P BORED
  • !P MARKET CHEST TRAPS now recommends what trap to purchase based on player level
  • Added random 'insult name calling' to various events
  • Players designated as clones or channel bots now unable to perform more commands such as !P SEARCH, !P DEFEND, !P MARKET
  • Added !P CREW CAPTCHA
  • Max number of captchas (triggered automatically not by admin, mod, or crew) to check a player per day is now 4
  • The same captcha questions should no longer be used as often
Fixes:
  • Various grammar/spellin' fixes
  • Removed false positives in !P BORED

10Nov
Changes:
  • Added ability to specify what goods type to sell in the market: !P MARKET SELL <TYPE> GOODS
Fixes:
  • Miscellaneous !P BORED and !P OPTIONS fixes

09Nov
Changes:
  • Added "Sail to a cell" achievement
Fixes:
  • Fixed Fishing skill odds when fishing
  • Fixed !P STORE BUY NICKNAME CHANGE

08Nov
Changes:
  • Added !P CELL <cell/grid>
  • Hurt Cap'ns can be dueled in a port by another Cap'n regardless of health (regular player from another ship vs another ship's Cap'n will continue to check players' health)
  • Reduced port status messages to the Cap'n
Fixes:
  • Bot reward for a charver
  • Disease achievement
  • Infect task completion
  • !P STATUS <player> now showing if player is dead (dueled too much today)
  • !P LEVEL should now be more accurate and faster (code-wise)
  • Ship's store should now be more accurate in determining who the Cap'n is

07Nov
Changes:
  • Added !P BORED and associated achievements/tasks

06Nov
Changes:
  • Captcha optimizations
  • Work (swab, fix, steer, etc) cooldowns are now variable
Fixes:
  • Exploit progressing in skills with !P SKILL STATUS
  • Double messages in !P SKILL STATUS

05Nov
Changes:
  • Pirates with broken weapons unable to shoot/stab epic monsters
  • Pirates without a gun/sword now be unable to shoot/stab epic monsters
  • Removed redundant options in !P OPTIONS
  • Player /msg and /notice are now more consistent. /notice will be sent if player is awake, otherwise /msg will be sent. Bot will ignore if player is awake based on what the player specifies in !P OPTIONS MSGTYPE
  • Players no longer able to perform work commands (swab, clean, work, captain command) when wearing manacles
  • Added small delay for achievements and task completion checks

04Nov
Changes:
  • Low level commands (swab, rig, fix, etc) have a new cooldown
  • Increased leveling requirements for Apprentice and Master pirates onboard The Methadone Clinic
  • Added additional text defining when a pirate is dead
  • Moderator list can be seen in !P GAME OPTIONS
  • Moderator commands will be announced to the rest of the ship
  • Moderator commands can be entered in privmsg
Fixes:
  • Unable to duel after Cap'n lost a port duel and then !P SAIL'ed
  • Queen Anne's Revenge pirates not showing up in !P LEVEL when moored at same port
  • Ye be learnin' level 1 o' Luck. Ye be 100% (30/10) complete. Ye can progress in this skill now!

03Nov
Changes:
  • Added additional internal menus for monitoring ships
  • Added Moderator commands
Fixes:
  • Fixed markets not opening at some ports
  • Lottery task will not be given to players that already purchased the max number of lottery tickets
  • Message confirmation for !P Options MSGTYPE
  • Captain command confirmation messages
  • Port claiming not starting on certain ports
  • Mass find always being nothing on certain objects

02Nov
Changes:
  • Ship treasure map hints will be shown after 36 hours and the map will 'expire' 12 hours after the hint is shown (2 days from map start)
  • Added !P Captain Rep
  • Added !P Captain Favor
  • Captain help adjustments... Captains and non-captain players can use !P Captain Help

01Nov
Changes:
  • Own nickname will be shown in !P INFO
  • Barbossa will randomly insult other ships when mooring at same port
  • Added Ship message player task
Fixes:
  • When purchasing a new nickname from the store, the new nickname will now not be the same as the previous nickname
  • Other ship departed messages not be displayed
  • False positives for when another ship moored at same port
  • Internal cross-ship player level lookup errors
  • Blank player tasks for master pirates

[/list][/list][/list]
« Last Edit: February 21, 2018, 08:30:46 am by mruno »

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